Afterhands, Manor Vizier

Expansion: Call of the Archons

Cards in this deck

Logos
Logos
  • Action109Common
    Effervescent Principle
  • Action109Common
    Effervescent Principle
  • Action109Common
    Effervescent Principle
  • Action114Common
    Labwork
  • Action120Uncommon
    Remote Access
  • Action123Uncommon
    Sloppy Labwork
  • Artifact126Uncommon
    Anomaly Exploiter
  • Artifact128Rare
    Crazy Killing Machine
  • Creature136Common
    Batdrone
  • Creature136Common
    Batdrone
  • Creature136Common
    Batdrone
  • Creature147Uncommon
    Novu Archaeologist
Mars
Mars
  • Action160Common
    Ammonia Clouds
  • Action160Common
    Ammonia Clouds
  • Action162Uncommon
    Deep Probe
  • Action162Uncommon
    Deep Probe
  • Artifact183Rare
    Custom Virus
  • Creature190Uncommon
    Blypyp
  • Creature190Uncommon
    Blypyp
  • Creature195Common
    “John Smyth”
  • Creature195Common
    “John Smyth”
  • Creature199Common
    Tunk
  • Creature204Common
    Yxilo Bolter
  • Creature204Common
    Yxilo Bolter
Sanctum
Sanctum
  • Action224Uncommon
    Radiant Truth
  • Action224Uncommon
    Radiant Truth
  • Action225Common
    Shield of Justice
  • Artifact232Uncommon
    Gorm of Omm
  • Artifact236Uncommon
    Sigil of Brotherhood
  • Creature238Common
    Bulwark
  • Creature240Uncommon
    Champion Tabris
  • Creature255Common
    Raiding Knight
  • Creature255Common
    Raiding Knight
  • Creature258Common
    Sergeant Zakiel
  • Upgrade263Rare
    Armageddon Cloak
  • Upgrade266Uncommon
    Shoulder Armor

Organized Play

PowerPower0
ChainsChains0
Wins0
Losses0
Total0